Page 1 of 2
What D&D Character are you?
Posted: Fri Sep 05, 2003 8:40 am
by The Fallen
What D&D Character are you?
Yes the ultimate gamer geek quiz....
You Are A:
Chaotic Evil Human Thief Mage
Follower Of Mask
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity:
Mask is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask.
Posted: Fri Sep 05, 2003 11:41 am
by Malakelle
Neutral Evil Half-Elf Bard Thief
Follower Of Cyric
Thats about what I always play too, Teehee
Posted: Fri Sep 05, 2003 12:09 pm
by jinx
i'm a true neutral elf bard.....neato!
Posted: Fri Sep 05, 2003 2:50 pm
by The Stormstress
True Neutral Elf Thief
Posted: Fri Sep 05, 2003 3:43 pm
by FalseAbsolution
You Are A:
Neutral Evil Human Mage Thief
Follower Of Velsharoon
Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
That works for me, i typically play a Human Sorcerer.
Posted: Sat Sep 06, 2003 4:23 pm
by JaNell
You Are A:
Chaotic Good Elf Bard Ranger
Follower Of Hanali Cenanil
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.
Posted: Tue Sep 09, 2003 3:16 pm
by Lost Traveler
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Human!!!???
Posted: Wed Sep 10, 2003 2:47 am
by Mercurygriffin
You Are A:
Chaotic Good Dwarf Paladin Monk
Follower Of Malkav
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.
D and D
Posted: Fri Sep 12, 2003 5:45 pm
by Nigredo
Lawful Good Human Bard Fighter
Posted: Sat Sep 13, 2003 8:04 pm
by Seaneleth
Chaotic Neutral Human Bard.
When'd I stop doing the elf thing?
Posted: Mon Sep 15, 2003 8:17 am
by JaNell
Seaneleth wrote:Chaotic Neutral Human Bard.
When'd I stop doing the elf thing?
Um, TMI for your mom, 'k?
Posted: Tue Sep 16, 2003 4:26 pm
by Coor
You Are A:
Lawful Good Elf Mage Monk
Follower Of Mystra
Posted: Tue Sep 16, 2003 4:40 pm
by Sir Diddimus
You Are A:
Lawful Neutral Gnome Bard Ranger
Follower Of Calladuran Smoothhands
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Callarduran Smoothhands is the True Neutral gnomish god of stone, the underground, and mining. He is also known as the Deep Brother and the Master of Stone. His followers enjoy mining - especially for rubies. Their favorite weapon is the battleaxe.
Posted: Wed Sep 17, 2003 3:51 pm
by Seaneleth
JaNell wrote:Seaneleth wrote:Chaotic Neutral Human Bard.
When'd I stop doing the elf thing?
Um, TMI for your mom, 'k?
What? You know, that makes no sense.
Posted: Thu Oct 02, 2003 8:24 pm
by Cyrus
Chaotic Evil Elf Fighter Mage
Follower Of Talos
Very Nice....I LIKE!!!!
I always thought of myself as more Neutral Evil though....hmmmm...maybe I need a change of ways...

Posted: Mon Oct 06, 2003 9:12 pm
by Codeine Coma
You Are A:
Lawful Evil Human Mage
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
I'm an evil thing.
Posted: Tue Oct 07, 2003 7:29 pm
by Relik
b>I Am A:</b> Chaotic Evil Human Thief Bard
<br><br><u>Alignment:</u><br><b>Chaotic Evil</b> characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
<br><br><u>Race:</u><br><b>Humans</b> are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
<br><br><u>Primary Class:</u><br><b>Thieves</b> are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
<br><br><u>Secondary Class:</u><br><b>Bards</b> are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
<br><br><u>Deity:</u><br><b>Mask</b> is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask.
<br><br>Find out <a href='http://neppyman.irulethe.net/dndwho/index.html' target='mt'>What D&D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>

Posted: Sat Oct 11, 2003 1:43 am
by Liriel
True Neutral Elf Ranger Druid
Follower Of Silvanus
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
Interesting...
Posted: Sun Oct 12, 2003 5:40 pm
by Frost_Knight
Neutral Evil Human Fighter Paladin
Suits me fine! That's what I play.
Posted: Sun Oct 12, 2003 6:06 pm
by Liliana
Neutral Evil Human Thief Bard
Follower Of Mask
Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Deity:
Mask is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask.
This sux...I never play human.