Dorks, anywhere?

forum for those that like conversation so mindless that their braincells pop like a confetti bomb at a strippers birthday party

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Matthew
Posts: 34
Joined: Sun Jan 23, 2005 2:37 pm
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Post by Matthew »

Cthulu can be hard as hell to run...
Horrer is a much harder mood to establish than adventure is.

I picked a pretty easy mood to establish in a steampunk game.

Mr 4,
And its not a "system" its sort of my own system that is borrowed one part DnD 3rd, one part Vampire for sort of its own thing. The rules are playtested and work, so dont worry about my tinkering

But if your interested, we are short handed.

Tat2, it would take a complete idiot about thirty minuets to learn the system basics, enough to play without too much help, and the same idiot would probably know if he liked or hated it much sooner, the only problem is that in a pulp adventure, there are major ups and downs at times

Like, when your not solving the mystery of the headless fates, or whatever is on the pulp adventure plate that day, you are faced with mildly boring downtime that is taken up with stodgy conversation and troubleshooting....
One Man with Courage Is a Majority
-Thomas Jefferson

Celebrate this holy moment; This chance to be.... Alive and breathing.
-Maynard Keenan
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